/* This file is part of OpenMalaria.
 * 
 * Copyright (C) 2005-2014 Swiss Tropical and Public Health Institute
 * Copyright (C) 2005-2014 Liverpool School Of Tropical Medicine
 * 
 * OpenMalaria is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or (at
 * your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */


#ifndef MESH_H
#define MESH_H

#include "TextureLoader.h"
#include "Segment.h"
 
typedef std::list<Segment*>	SegmentList;

class Mesh
{
	public:
		
		Mesh(String textureDirectory);

		void addSegment(Segment* s);
		void render();

		SegmentList&	getSegments()
		{
			return segments;
		}

	private:

		SegmentList		segments;
		String				textureDirectory;
		TextureLoader texLoader;
};

#endif
